Name: Teddy Byte Damage: ???? MB: 77 Codes: R, E, O Element: Neutral Classification: Mega Chip Description: There are five different types of attack. When used, time will be stopped and a giant brown teddy bear twice the size of Megaman will drop onto the stage in front of the user. 1: If the user's HP is at 2, the teddy bear will jump in front of the opponent. Its head will expand up to the size of a sonic boom before it slams it down on the enemy, causing the same amount of damage done to the user. It then disappears and the battle is continued. If there are more opponents, the bear's head shrinks back to normal, and it goes on to the next one. It skull bashes that opponent as well and proceeds to the next one. If there is a hole in front of the enemy, the teddy bear just disappears or moves on to the next enemy. (Reason: The number 2 looks like the '?' on the Muramasa) 2: If the opponent's HP's last two numbers are 2 and 5, the teddy bear's right arm will transform into a buster with a pokeball on it and shoot two Sparkler-sized Pikachus in each horizontal row, from top row to bottom, two Pikachus at a time. The Pikachu will run until the end and disappear if there are no opponents. If it meets an obstacle (eg. Anubis) it will run through the obstacle and do 151 damage to it. When it reaches the panel in front of an opponent, the Pikachu will shoot bear-shaped electricity at the opponent as it runs, doing 151 damage, then run through to the end and disappear. At the end, the battle resumes. If there is a special panel (eg. Holy, Lava etc) the Pikachu will break the panel and disappear, while the user takes 20 damage for each panel broken. (Reason: Pikachu's number in the first games is 25; there were originally 151 Pokemon) 3. If the opponent has a chip attached, the teddy bear will jump behind the opponent (a bit of it will be seen if the enemy is in the last row). It will lift its left hand slightly and swipe at the opponent from top to bottom, doing half the damage of the chip the opponent is holding. (If there is no damage stated on the chip or is ????, the swipe does nothing) The chip is then taken over to the user of Teddy Byte, and the teddy bear disappears. If there is more than one enemy, the teddy will attack one nearest to the top left enemy panel. After that, the battle continues. (Reason: None. Just thought of it.) 4. If there are two or more of the situations stated happening at the same time, a hole appears in front of the enemy and below the teddy bear. The bear drops into the hole, which closes up, and emerges from the hole in front of the enemy. The time is 'unstopped'. The bear then raises a black hammer with a wooden handle and repeatedly whacks the opponent with it 4 times, following the opponent around. Each whack does 30 damage and does not flinch. After the hammer attacks, the bear disappears. If the opponent is standing behind an obstacle when the chip is used, the teddy bear disappears. If the opponent puts an obstacle down after the bear appears or he moves behind an obstacle, the bear will flinch and disappear, dealing the exact amount of damage done to the opponent to the user of Teddy Byte. The bear will only attack the opponent with the highest HP. If there is an equal amount of HP, the one nearest to the user will be attacked. (Reason: Holes taken from Pop-up, and hammer taken from Gaia. 4 times because the virus chips in MMBN3 have four stages) 5. If none of the situations appear, the teddy bear will bend down on all fours, taking up two panels. The user will climb onto the bear, which then charges towards the opponent, dropping bombs in each panel passed, each shaped like a lettuce with three leaves. When it reaches the opponent, it will lift up one front paw and squash the opponent with it. The user shoots a green blast once at the opponent. The paw does 10 times the number of bombs dropped. The green blast does half of the damage the teddy does. The bear then disappears, and the user is back in his original position. Each bomb does 80 damage, and explodes once something lands on it or someone steps on it. The bomb affects the user of Teddy Byte as well. (Reason: Not much. Green and vegetables? Horses are herbivores? X_X) (The 'byte' is used because of 'megabytes' [MB]. The chip codes were chosen because of 'RockmanExeOnline'. ^-^; I'm not sure if you actually want this information, as well as all the 'reasons' provided above, but well, since you said detailed, I'll add it anyway. If it is not needed, then please ignore it! -^-^-) Daidairo daidairo_gs@yahoo.co.uk